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Island Walker

A mysterious artifact surfaces that may very well be the key to unlocking the mystery behind the kraken. Join Erik as he embarks on a journey that leads him to Norway and beyond.

Two Norwegian fishermen venture out to find the catch of a lifetime, but there's something else lurking there too . . .

A professor tries to put his past behind him, but a colleague dug it back up. What did he find?

Erik decides to contact the seller and gets more than he bargains for. And a request that may change his life . . .

Erik gets to the airport with Bart and makes a deal before they encounter a few difficulties . . .

Erik and Bart finally meet Eleanor Havertaft face to face . . .

Erik and Bart toast to success, but what were the lab results . . .

They finally meet Eleanor's contact, and he's exactly what they'd expect . . .

After stopping by Bjorn's place, the team moves forth to Hasvik. But it certainly won't be as easy or as comfortable as Erik would like . . .

After a shaving incident, the team has to stop. And it's not a welcoming location . . .

After their long drive, the team finally meets Herald, but how welcoming is he . . .

Erik could not be less of a fan of being in a bar, but Island Walker may have the answers they need. Although, Herald may not be a fan of who holds the information . . .

After getting some information out of Nora, the crew goes to Dag's house, but what will they find there . . .

Back at the Island Walker, Erik stays outside to avoid temptation. But what does he find . . .

Lagertha now has Erik where she wants him, but what exactly does the Hafgufa Milits need him to do . . .

Erik stumbles back to the Island Walker, but someone else is waiting there too. What secrets could they carry . . .

On their new fishing boat, Undiscovered Country, Erik talks with Alf and must make a big decision . . .

There is much to be found aboard the hafgufa, but can the team make it out alive . . .

Gunfire! But from whom? Who lives? Who dies? Can anyone escape with their lives . . .

With the artifacts secured, Erik must report back to Lagertha. But what will he tell her? And will she believe him enough to make a clean getaway . . .

As they travel back to Eleanor, Alf decides he's done with the sea and that his new identity is Sigurd Gadsen. But what kind of a welcome is waiting for them? And what will Eleanor think of their demands . . .

With the discoveries to be studied, the team must try to settle back into a normal life . . .

© 2023 by G. R. HASTINGS. Proudly created with Wix.com

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